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A tender detective game inside a mind. Nominated at IGF and A MAZE Berlin. Game Direction (team of 23 people) 2022
Bigger, better, beautifuller. Eurekas and heartbreaks. Co-Founder, Creative Director WIP
A self-deformation platformer about accepting that you're made of squishy flesh Game Direction (team of 23 people) 2020
Music video game submerging you in song. IGF Honorable Mention Design, programming, most visuals 2020
An incremental multiplayer game about joining a fledgling, but doomed society. Solo project WIP
A girl made of fire in a mobile adventure. Made with 15 other students Game Direction 2019
Real-life Mystery Hunt at the largest art museum in Austria Game Design 2018
Secret animated shorts about hotels on glaciers and juggling bowties. Directing, screenwriting, producing 2018-2022
Online painting experiment in a network of strangers Solo project 2020
Real-life Mystery Hunt about corruption and greed for 4-8 players. Game Design 2017
A mysterious spy hunt in Copenhagen for 4-8 players Game Design 2017
Local multiplayer dashing party with emotional squares Programming, Game Design 2016
A toppings shooter that orders an actual real-life pizza for you Programming, Game Design 2016
High intensity, real-time bargaining board game with beheading and cheeky deals Game Design WIP
31 small arcade games, each with a unique mechanic. All made in one month Solo project 2013
Abstract world-slinging jam game for Ludum Dare 30 Solo project 2014
Pixely mind-control jam game with a double love story for Ludum Dare 29 Solo Project 2014
Abstract (and ugly) LD27 game about two halves of a circle with too little time. Solo Project 2013